My Year 2013

This year I've been producing stuff.
I make code work and I make art go, apart from the Tolva and Ting games I made everything below myself.
So with nothing further to say, here is my 2013 release list...oh and I'm looking for work.
www.DaveSapien.com

January,
I started the year with two commission jobs I can't publish (sadly).

February,

ZX Plectrum, (android)
a port of the iOS version to android. Total rebuild in 'native' Java.
https://play.google.com/store/apps/details?id=com.davesapien.zxplectrum&hl=en_GB

March,

Caedere, (android)
a pop-up text adventure I made on my android device using Tasker (an automation app).
All writing, graphics, coding and publishing was done on a nexus 7. 
https://play.google.com/store/apps/details?id=com.davesapien.caedere

paint easter eggs, (iOS)
35 illustrated pages, with my underlying paint mixing engine. The first painting (colouring)book of 2013 for iPad.
https://itunes.apple.com/app/id619517729

April,

BabyLook range, (android) 
a port and redesign of the iOS version's to android (a rewrite in Unity).

BabyLook is a range of visual development aids for infants (0-4 months).



BabyLook faces
https://play.google.com/store/apps/details?id=com.meandthegiants.BabyLook.BLfaces

BabyLook tickle
https://play.google.com/store/apps/details?id=com.meandthegiants.BabyLook.BLtickle

BabyLook shapes
https://play.google.com/store/apps/details?id=com.meandthegiants.BabyLook.BLshapes

BabyLook spots
https://play.google.com/store/apps/details?id=com.meandthegiants.BabyLook2.BL2Spots

BabyLook grow
https://play.google.com/store/apps/details?id=com.meandthegiants.BabyLook2.BL2Grow

BabyLook blocks
https://play.google.com/store/apps/details?id=com.meandthegiants.BabyLook2.BL2Blocks

BabyLook strings
https://play.google.com/store/apps/details?id=com.meandthegiants.BabyLook2.BL2Strings

BabyLook peekaboo
https://play.google.com/store/apps/details?id=com.meandthegiants.BabyLook.BLpeekaboo

May,

I made a website (finally) for myself! 
www.DaveSapien.com

June,

PooBarr the pooping bear, (iOS)
a young children's interactive book about the importance of diet and its effects on your body...and poo.
https://itunes.apple.com/app/id650755340

July,

Not much done this month, but I did make a virtual ribbon for the opening of the Creative Exchange studio space in Edinburgh.
Here is a vine of it playing through:
https://vine.co/v/hmeBVPgFm0t

August,

A.R.H.M.G. (A Really Hard Maze Game)
A pacman clone where you can edit and share mazes on twitter.


(on iOS, Android, web, OSX, Win)
http://www.davesapien.com/DaveSapien/projects/ARHMG/index.html

September,

paint code, (iOS)
a painting book introduction to the basics of computer programming for wee kids.
24 illustrated pages.
https://itunes.apple.com/app/id705486903

October,

paint monsters, (iOS)
another one of my painting book's but this time with spooky monsters!
24 illustrated pages.
https://itunes.apple.com/app/id724004441

November,

Tolva and Ting, (iOS)
a range of fun educational games for iOS (android coming soon) based in an animated world thats a cross between Tron and Pocoyo.

Tolva and Ting's Ting Toy
https://itunes.apple.com/app/id721307544

Tolva and Ting's Moods
https://itunes.apple.com/app/id721307569

Tolva and Ting's Shapes
https://itunes.apple.com/app/id721307823

Tolva and Ting's Count me
https://itunes.apple.com/app/id721307839

Tolva and Ting's Guide
https://itunes.apple.com/app/id721307249

December,
paint abc's, (iOS)
a painting book introduction to the alphabet for wee kids.
26 illustrated pages.
https://itunes.apple.com/app/id771779630

paint 123's, (iOS)
a painting book introduction to numbers and sum's for wee kids.
20 illustrated pages.
https://itunes.apple.com/app/id771785113

Oh, and I've just finished an html5(mobile compliant) game.
Cant really put it on the list because it's being released in early January 2014,
but thought I'd mention it anyway.


So that was my year of making things,
22 in all not counting updates (really really don't want to count that).
There're a few favours and little projects I've left out, thought it would be best just to mention the commercial stuff.
I'm Dave, I have many hats, I make product and I'm looking for work (preferably in games).